Review: The Art of ... Volume 05 Tommie Soule
by Hansrainer
Hey jungle folks,
Tommie addresses the fundamentals of miniature painting along five main themes, each one about a basic part of mini painting, like having the right mindset, keeping your paint consistent, loading and shaping your brush, putting the brush on the model, and finishing more models. The book has the chapters set up accordingly: first, an intro that tells you what the topic is about and why it matters; second, a detailed explanation of the stuff and techniques that Tommie Soule uses, with pictures and steps that show you how; third, a summary of the main points and tips to keep in mind.
The best thing about the book is how clear and simple it is. Tommie Soule doesn't expect you to know or do anything already, and he tells you everything from the beginning, in a friendly and easy way. He doesn't confuse you with too many choices or variations, but he focuses on the most important and effective ways that he's learned over the years. He also reminds you to practice, try things out, and find what you like, and he helps you to find your own style and voice. The book is not supposed to be a complete or final guide, but rather a strong base that you can use and change as you want.
The book is also really well illustrated and made. The pictures are big, sharp, and colorful, and they show every step and detail of the painting process. The captions are helpful and short, and they go with the text without repeating it. The layout is neat and easy to follow, and the font is nice and fancy. The book is printed on good glossy paper, and the cover is hard and pretty. The book looks and feels great, and it shows the professionalism and passion of both the author and the publisher.
The Good
This book could be one of if not the best book on learning the basics of mini painting. It's a no nonsense approach but that's what makes it a must read for people who want to actually learn mini painting and not just go wow over painted minis.
The Bad
The Art of ... Tommie Soule is very different from any of the other books in the series I've read so far (1,2,3,6,7) and if you think it's going to be a book about the artist's journey and views with a bit of tutorial in there - that's NOT what you're getting.
The Ugly personal view
As I said before, this book is probably up there on the "must read" shelf by itself with Kirill Kanaevs Miniature Painting FAQ a.k.a "the Bible". I totally recommend it. It deals with the basics of the craft (not color theory, not volumetry, not concepts of composition but ACTUAL craft basics) in a way that I haven't seen in a video tutorial or any of the other books I have. If you're a beginner, a struggler or a wannabe painter - get this book. Read it, work through it - you'll probably learn a lot.
Hansrainer
Hey Jungle!
this is Petra writing today. And I'd like to tell you a story of my life: I saw a new mini on the market and bought that shiny new grey miniature. Of course, I'll paint that ...
... when I am more experienced! Raise your hand if you have ever thought - or even said that. Rest assured - you are not alone. But let me start from the beginning. When I came back to the hobby after almost 10 years of hiatus during my study times, I bought a lot of minis (those I liked a lot were based on their looks and not a specific genre or game). I started my addiction with my first Lucas Pina (Spira Mirabilis) figure: the three witches.
This was Lucas' second release back then, when you still needed to pre-order via email and hopes were high that you could grab one of the number limited minis. |
And when the three old ladies and their buddies arrived, I was full of joy, unpacked them and then put them back into the box and on the shelf. I got intimidated by the beautiful and - in my eyes - perfect sculpt. Back then I thought that with my current (very, very rusty!) set of skills, I would never be able to do that piece of sculpting art justice. I was in love with the three gals, but at the same time afraid to ruin all the work that Lucas had put into sculpting by putting any paint on them.
And yes, while writing these lines and proof-reading them - and with my current accumulated knowledge and view on life - it feels and sounds ridiculous to think that some paint could ruin a sculpt. Still - most of us have had this thought one or the other time: I will tackle this project when I have more knowledge, more experience, more proficiency, and have gotten better (in whichever way imaginable).
So, what happened between then and now ? I finished my studies, I started earning money on a regular basis, I bought minis in all shapes and sizes (because I could ), grew my army of opportunities very fast to a level where I needed to keep track with an Excel file (because I also am a living up to my German ancestry of being well organised *cough* 😂). And guess what? Almost 90% of those purchases were accompanied by the thoughts of "needed progress" to enable myself to actually start putting paint on things.
It's all about the organisation... whatever is snugly tugged away won't look like I am a shameless hoarder of grey resin (or hobby supplies). |
If you can still relate to this situation upon this point: I salute you, you are still not alone. We all have our love / fear relationship to more complex and / or intimidating projects. And this sometimes also petrifies us to the point that we only hoard more and more instead of actually enjoying the process of choosing colours and thinking about schemas and ambience, imagining a story for the project to be told, and the most important tasks of starting, enjoying and finishing something.
I do believe that this has to do with our primal instincts of "what if I suck at doing this" - back in the days when a hunter would need to fear starvation if they are not good enough at hunting, this thought could have kept us from extinction; even though I guess that hunters actually allowed themselves to suck at hunting from time to time, and just never gave up trying. In today's world, where we are a performance driven society and everyone only shows their glamour high reels on Social Media, it can even get more intimidating - because almost no-one shows their failures anymore, but only the very easy looking glorious results.
I got stuck into this spiral of hoarding (and not starting), for quite a bit of time and actually only started thinking about it after participating in a workshop with my great friend and teacher Meg Maples. (If you have lived under a rock and don't know her: she's an Australian based painter and artist - and if you have the opportunity: join one of her workshops!) So I went to a workshop she held in Berlin, and another participant actually mentioned a very similar thought about being afraid to ruin or destroy the mini. Meg's very wise and thought-provoking answer to this was along the lines of: " The only way you can destroy or ruin a miniature is by setting it on fire and letting it burn to ashes ."
Tip: Learning about the different capabilities and attributes of colours also helps to lower the hurdle to start a new project - because you will know how your colours behave. |
There: it clicked. This was my personal eureka moment: If I actually cannot ruin a miniature by painting it - I wouldn't need to wait until I get better or am good enough. I can just start exploring the story of the miniature one brushstroke at a time, and do this right away. No imaginary need to wait anymore to gain proficiency. No self-imposed pressure of a vague, not graspable and even more fuzzy gut feeling. I understood that this unclear "when I am more experienced" information from my brain actually did not tell me anything about the exact point in time when this was going to happen!
It opened up all the creativity again and removed this self-created hurdle. So, what to do when these thoughts will emerge again, as it of course is sometimes not as easy as just switching on a light bulb. Nowadays, I get more easy with myself and ask: "what exactly is the very concrete thing that I want to get better at before starting the work?" Is it the topic of "smooth blending" or "human skin" or "non-metallic metal" or "ambience"? What steps do I need to do to get a better grasp of this topic? What exercises should I try out? What do I want to achieve with the paint job on this miniature? What steps do I need to take to achieve my goal of starting?
Another great read |
I have a journal, where I can put these points down. And sometimes, when forcing myself to answer these questions, I find that I don't actually need to take any additional steps before starting a project. That way, I have freed myself of the stress and pressing thoughts about being good enough - and just try things out on the actual model. I started allowing myself to suck at making art and not getting the perfect outcome on my first try. After all, this is a journey, and we learn more from trying new things and making mistakes than by doing the same thing over and over to avoid mistakes at all cost.
Ultimately, the question it boils down to is: what could possibly go wrong? I won't be able to set the mini on fire by plainly painting on it. And good news, everybody: neither can you.
You (and I) are ready to paint this miniature NOW; we'll get better by painting, not by solely contemplating about painting. We are already good enough. And if we do not like the outcome, there's always the possibility to strip the paint from the miniature and start all over again. Or to look at the paint job, nod at it, thank it for teaching us an important lesson, and put it aside as a "finished, not perfect" example on our very own, intimate and wonderful way of seeing things and enjoying life.
Which long pushed away project will you start?
Looking at my pile of opportunities, I've taken my three old ladies out of the box and am currently waiting for them
to tell me their story and guide my brushes.
Petra
Review: The Art of ... Volume 03 Ana Polanšćak
by Hansrainer
Hello and welcome back dear jungle readers,
This is Hansrainer and I welcome you to the review of the third Volume in the Series "The Art of..." - by Dave Taylor Miniatures. This book is all about the Croatian artist Ana Polanšćak, a household name in the grim dark scene. In contrast to many other sucessful miniature artists, Ana has no professional background in the worlds of arts and crafts and is wholly self-educated in her impressive skill-set of illustration, painting, photography etc. Before she authored this book, she had already a prolific output in her blogging activities, that culminates in her current website and older entries can still be found on her now inactive blog.
Ana has what I would call a profoundly integrated approach to painting miniatures, crafting her art and illustrations, gaming and telling stories. This approach and her very unique style are what makes this book very special. Again, before I go into the nitty-gritty details of the review, I need to disclose, that the book was lent to me by my friend Maren, who herself enjoyed the book tremendously.
The basics are completely in line with the other books of the series: Silver embossed writing on the matte hardcover, it is well bound with a thread binding and includes a cloth ribbon page marker. The pages are high quality paper and the print quality is excellent. As mentioned in the past, the layout could be a tad more adventurous and the slightly marbled and speckled page background can at times be a tad irritating.
As with previous books of the series, Volume 03 has a certain biographical touch, the author providing us with a good insight where she is coming from and where here interests and focus lies. The first section "where I come from and where I'm going" gives a brief overlook and mentions many points and steps that will be covered more in depth later in the book.
"World building" is the title of the second section and takes up roughly a third of the book. Ana gives us a good insight into her work processes and the factors and motivators that drive her. It becomes absolutely clear that pretty much everything she creates is embedded in one of many rich and flavorful settings she has and keeps crafting as a major part of her work, sometimes collaborating with other artists following a similar approach. The second very interesting thing is her strong tie into narrative gaming - and the emphasis is on narrative here. She introduces us to a series of small projects and warbands, created to fit seamless into worlds, locations, and stories. The pictures that illustrate that part of her work make that particularly obvious: They are all about telling a story, conveying atnosphere, generating a feeling - nearly not at all about showing off the painterly prowess of her work. In fact, the painterly aspect seems very subdued and relegated to serving the narrative. Unfortunately that impedes the photos a bit - for my taste they tend to be quite dark and it's hard to make out much of the painted models, unless it serves a narrative purpose.
The third section, "Gardens of Hecate" introduces Ana's own world, where the work on several warbands and concepts lead to the creation of compelling fictional world. Atmospherically, I would compare her work to what we see in games like Diablo, but with a clear focus on the small world: counties instead of countries - the scale stays relatable. I have to admit, that at this point I realised that the book was not at all what I expected, but that I enjoyed it reading it, nonetheless. Ana does a great job laying out her creative and thought-processes, which approaches proved to be successful and which lead to problems in the settings consistency further down the road.
"Dark Age of Sigmar" is the fourth section of the book, where we see where her journey took Ana past the Gardens. Again we are introduced to new Warbands and Factions and several small settings she created. But here the focus lies more on how she created multiplayer narrative events in these settings, the challenges she encountered and the tools she used to overcome them.
The last ten pages are dedicated to Ana's journey into sculpting miniatures and unique pieces. Again its interesting to follow her, and her depictions of mummifyed saints and reliquiae are terrifying to behold (at least to me).
Conclusion
The Good: This book is special - it's weird in a good way. If you like grim dark fantasy art, strong concepts with a lot of follow through - this is the book for you. If you like narrative gaming, maybe even Inquisitor or similar games - this book is likely for you. Even though I am personally into neither, I did enjoy reading it. Its the kind of "hm, interesting" book that opens a new world for some. On top of that it contains a chunk of good starting points and pages where one could start to look if you want to got deeper down that well.
The Bad: The image quality varies - quite a bit. I was really intrigued by the scenic and narrative pictures and everything thats "within the narrative" so to speak. I was, however, not so happy with the "this is just the model" photos. I found them all very dark on the brink of underexposure - and from a painterly view, I'd have enjoyed to see more. I'd particularly have loved a bit more detailed, high level resolution views of the heavily converted models.
The ugly personal view on the book: For me its a mixed bag - I actually almost always enjoy books that deviate from the step-by-step, "this is how my model evolved"-template many authors seem to follow. I am really happy for a book and a perspective that basically doesn't really care that much about how different models where done and even the "why" is only circumstancial. It was actually a good read. On the other hand - I usually expect some reuse value from a book like that (and that might be a misguided expectation) in the way that I see myself go back there for advice "how to" or inspiration or such. In this case this is not likely for me, because its honestly not my cup of tea. Overall the style is a bit too dark, to sullen and gloomy for me. But as the header says: That's personal taste.Overall, had I bought the book for the full cover price of ca. 32€ I would not regret it. If you're into that art-style, its amazing. If you're into narrative wargaming its a really good read too. If you enjoy reading the views and woes of other artists - this is another valuable perspective.
I hope the review could interest you in the book or resolve some questions - I'll be back with volume 4 in a few weeks!
Cheers,
Hansrainer
Review: The Art of ... Volume 02 Christof Keil
by Hansrainer
Hello dear jungle readers,
The second volume is at the same time the first that follows the by now customary format of the series: A monograph by a single artist - in this case Christof Keil, a miniature artist and blacksmith from Germany.
To be fair and as mentioned in the last article, the journey to review all of the "The Art of …"-Books started somewhere in early 2023, but then life happened. To be honest, Christof's book was the first of the whole series I saw and when I took a first look at it, I was not terribly impressed. While I am a huge fan of John Blanche and his Artwork, I cannot say the same for the style of dark and grimy miniature painting he inspired with the "blanchitsu"-Movement back in the day. This first impression wasn't helped by the fact, that the act of assembling and building models before painting (and in this vein kit bashing) is something that I loathe. So, from here on out, please take everything I am writing with a grain of salt...
BUT - in the end, you shall not judge a book by its cover and a monograph about the work of an artist not by just cursory leafing through the pages and looking whether you like the shiny pictures. And so, after quite a hiatus, I eventually sat down on a quiet afternoon to read the book. And what can I say - I read the 110 pages in one sitting.
Christof's work in this book is mostly in the realm of smaller miniatures (28-32 mm), more specifically it mostly focuses on Games Workshop - but given the huge impact those worlds had on many, if not most of the painters in the current hobby community, that's not necessarily a bad thing. And in fact, I would actually recommend it for most hobbyists interested in modding and building hero scale miniatures in that scale range.
The content
The book features roughly 110 amply illustrated pages, the quality (and size!) of the photos is mostly good to very good. Its printed on a high quality glossy paper, thread bound and with a good solid hardcover with some silver embossed titling - the production value is pretty high.
Beginning with a foreword by Tommy Soule and a short introduction, The Art of Christof Keil starts off with some clarifications of terminology and the basics of Kit bashing - including tools and a number of examples.
The first section - aptly titled "Kit bashing" consists of a number of short articles on individual projects of varying sizes, focusing on the concepts, ideas and the workflow behind the projects. It culminates in a slightly longer tutorial, in which the conversion process is shown in a lot more detail and step by step. For me as somewhat of a GW-Fan, most of the kits and parts mentioned in passing are familiar. However, that might not be the case for a more general audience - I would have preferred a more detailed labelling of the pictures, maybe even with arrows for specific parts and how they looked before and after integration into the kit bash. I think its a missed opportunity - and if Christof does another book in the future, I would find that really helpful. All in all, the part was good though and it even got me thinking of a few simple conversions for future projects in the small scale.
The next section is on the Black Phallanx, essentially a love child where Christof really starts to put together a coherent, strongly individualized force with its own lore and background. And while a hardcore puritan GW-Fan might find the deviation from standard design patterns disturbing, I was really impressed what he designed and put together: Especially his HALO-strike team and the second big suit were really awe inspiring.
The third section deals with his foray into larger scale models, especially Busts and here I liked especially his elaborations on how he learned to sculpt, first in Busts and how that change of medium again helped him to improve to become more free on his smaller scale conversions.
Chapter 4 - Adeptus Astartes - is all about space marines, space marine conversions and his well known black templar diorama, inspired by the cover art of the 3rd Edition Box Set of Warhammer 40k. Again, he lets us participate in the thoughts and considerations as well as the limitations of the medium that informed and shaped the creation of this piece as well as a small number of other Astartes works.
The final chapter - Food for Thought goes into the depths of thoughts and ideas that had and have an impact on Christof's work. To be frank, these kind of introspective insights are usually what makes it worth spending the time and read a book by an artist. And he does not disappoint here.
Conclusion and judgement :)
The Good: All in all, the book provides some satisfying insights into the processes and considerations at the foundation of this artists works. Its not just that, it has its tutorial aspects, the pictures of Christof's work over the last few years and some solid ideas how to tackle certain aspects from a craftsmanship- or sometimes organisational perspective.
The Bad: My main criticism is at times the implicitness with which the author assumes a quite high level of familiarity with the world of Warhammer 40k and also recent and older kits. Here it would have been really helpful to be even more explicit in the selection and preparation of parts for the kit bash - although admittedly that might have been nigh impossible given the fluid nature of his process.
The ugly personal view: To me personally, it seems that the author got better and better in finding his voice as the book goes on. Chapter 1 can be a bit lengthy and somewhat repetitive but it definitely picks up from here.
For me, this book is a clear recommendation if you are interested in:
- Christof Keil
- kit bashing tabletop models
- in well converted Grim-Dark model
- artists' work and thought processes
- blanchitsu
Its not so much a recommendation if you are looking for:
- loads of information on painting
- painting instructions
I hope this review was informative and helpful - looking forward to reading Volume 03 - the Art of … Ana Polanscak.
Yours,
Hansrainer
Review: The Art of … Volume 01 Miniature Monthly
by Hansrainer
Hello dear Jungle readers,
Aaron Lovejoy
Elizabeth Beckley
Matt DiPietro
My Impressions and Conclusion
See you for the the next review!
A very Massive Bembel Review
by Petrelka
Hey Jungle!
This is Andy, David and Petra bringing you a massive Bembel review! From 09.03.2024 - 10.03.2024 some of us ventured to the first ever edition of the Bembel Miniature Cup in Rodgau near Frankfurt, Germany and we'd love to share our review of this event. So let's dive in!
The Bembel Miniature Cup logo |
Andy
What a beautiful event!
A whole weekend meeting friends who share the same hobby is always nice. Because the Bembel Miniature Cup took place just a 2-hour drive away, participation was quickly clear. All that was left to do was packing up the miniatures…
What I brought to the contest |
All in all, in my opinion, the first Bembel Miniatures Cup was a complete success! The organizers did a great job and the ratio of the miniature exhibition to the sales area was on point. I was impressed by how many vendors and miniatures were displayed - after all, it was the first time and no one could have estimated how many people would come. The venue was very accessible, had plenty of parking, and also the attached bistro was perfectly organized and a nice place to take a few minutes break.
Colorful galleries of miniature art |
I limited my shopping to brushes from various brands and a few bases from Dino ;)
My haul |
About the competition: Medals are absolutely unimportant to me, I paint to balance my job and mainly for myself - but it's always a nice, refreshing thrill to submit something! I've had a bit of a motivation problem since Monte and no creative energy, but a week before the Bembel I decided I didn't want to go there without something new. What better way than to tackle a item that had been on my list for this year, anyway, and paint one of the hipster heads I sculpted some time ago? No sooner said than done and it was actually a “3 evening project” in which the Viking-inspired version of the hipster was created. While painting it, I noticed that the sculpt had a few weaknesses, which I might try to correct.
The first version of my sculpted Hipster - now with color! |
Anyway, back to the competition - as always, I didn't expect anything from this quick project that was submitted in the Master Technical category and well, there was no medal for it either. :D
In the Master Storytelling/Atmosphere category I submitted the same pieces as for the Monte San Savino show last November, for which I received a Highly Commended - in Monte it was a Bronze in Master Storytelling.
Was I hoping for bronze as confirmation? - sure. Am I disappointed? - absolutely not! It was a really tough competition and the judges did a great job. Different judges value different things and that is ok – Thank you so much for your work and time.
Hansrainer and his team did an amazing job and during the award ceremony he showed his anchorman qualities!
The Bembel orga |
I'll be back next year and I'm really looking forward to hopefully meeting some of you there.
David
Last week, I had the great pleasure of visiting the first ever Bembel Miniature Cup with some of my jungle brothers and sisters and close painting-friends. And: Wow, what a first this was! The organization-team, including MV's very own Hansrainer and Petra, outdid themselves in putting together a fantastic new miniature event in Germany to proudly walk in the footsteps of the sorely missed Herzog von Bayern show (R.I.P.).
In terms of organization, from setting up the well-structured and visually pleasing homepage to laying out the exhibition, the vendors area and the little bistro (including a small but sunny place to enjoy a drink outdoors), the team really outdid themselves in ensuring that all was well-planned and ran smoothly. This made sure that show participants and visitors (who had to pay no entrance fee!) could focus solely on shopping to their heart's content and enjoying the amazing mini-artistry on display.
People admiring miniatures |
Speaking of mini-artistry, I think it was a very interesting experiment to break up the classical division of "historical" and "fantasy" painting categories - as well as including sculpting together with painting into the same categories - and have judges evaluate all this work together in one of three categories: "technique", "expression", and "gaming". While I heard some participants expressing doubts whether that would work well, I think it's good to try out new approaches and bring some fresh ideas into the way miniature exhibitions and competitions are set-up. In my eyes, including gaming pieces into the competition was a great idea to open up the event to new and broader audiences, i.e., to those who mainly paint minis (albeit to very high standards) for the gaming-table and are not interested in sticking their pieces to unwieldy plinths. Finally, I especially liked that there was a dedicated "out-of-competition" category for those of us (like me, currently) who would like to show some of their work and contribute to the event without interest in participating in the competition.
What for me truly set the first edition of the Bembel Miniature Cup apart, however, was its cozy and inviting atmosphere. Even more than all of the miniature-related events I have visited over the last few years, the Bembel-Cup really felt like a big family-meet, and a wonderful get-together of some of the many people I have met in my now 12 years of painting.
Good stork company at the back of the venue |
So, I want to end this little review with congratulations and dealing out a big Thank You hug to the organizers of the Bembel Miniature Cup 2024. You truly did a terrific job in putting this one on the tracks and running it so successfully - so please be proud of yourself! I am already looking forward to the Bembel, 2025 edition!
Petra
Our Jungle brother Hansrainer co-organized this great new show together with Frank from Frank Miniatures. The full organizing crew also included me, Gabi and Maren; which meant that during the show, I did what I normally enjoy most: working (and lingering) in the background and enjoying observing that our contest participants, visitors and vendors sparkled with joy over the show. When we opened the doors on Saturday, I welcomed our contestants together with my Jungle brother Johannes and Hansi from our painting community.
Little frogs outside, taking a rest |
What filled me with great joy were all our first time participants, to whom we explained how the contest works and where they can place their minis. Soon we had to extend our space, as it was getting quite crowded in the contest area - which was wonderful to see! In the end we had over 500 exhibits to ogle our eyes at - so many great new minis from a whole lot of people who never stuck their toes into competition, it was breathtaking! I didn't find time to finish anything new, so I did bring a ton of old stuff for the "Out of Competition" area.
My "Out of Competition" entries |
Even though I didn't find much time for deep conversation (I promise this will change next year!), I enjoyed meeting the monkey crew (Andy, David, Hansrainer, Johannes and Kilian), our pirate friends from Hamburg, the judges, the vendors, all those great artists from Germany and over 11 other countries. And I even did some very minor shopping - some bases from Dino was all that I was looking forward to, and then somehow some more things ended up in my shopping cart. :)
My haul |
I can't put it into all the words this event deserves, it was great to finally have a painting and community event again happening in Germany. I am currently in the aftermath of preparing updates for the website & going through the pictures we have taken of the event to also show you all the entries of the competition. Hope to see you at our next year's edition of the Bembel Miniature Cup.
Mark your calendars for the next Bembel Miniature Cup!
22.03.2025 - 23.03.2025
Happy and tired (back at home) |
Of course we also handed out our Most Creative Award at this show. It went to Gabi for her beautiful interpretation of the Spira Mirabilis bust of Merlin & Arthur. Congratulations again!
MV Most Creative Award went to: Merlin and Arthur (Spira Mirabilis) |
A happy monkey crew with our MV winner Gabi |