Review: Banshee - A colorful Mind

by Hansrainer

Hi all,

Hansrainer here :)
This is a review I've been meaning to write for a few months now.
The reason is simple: I really love this book.



But to start at the beginning: I am a very academic student, meaning that I am usually not happy to learn how to do something until I can also understand why. Due to this reason, I have started to collect books about painting as soon as I started painting. And I do not only collect them, I actually read them, back to back.

In the last few years, the number of books on the topic of painting miniatures have been slowly rising (I am talking miniatures specifically - this has been much different for scale models for a looooong time). Most of this books fall into one of two categories:

1. Step by step photo sessions of a number of rather specific projects, sometimes with a more or less detailed shopping list with regard to paints and other material.

2. A number of chapters dealing with general aspects of painting miniatures as for example color and light theory, brush stroke technique etc.

Sometimes a book might cover both categories sometimes just one and some books I found really good and helpful and others not so much. Still, pretty much all were worth the read.
In my experience as a student, there is only so much I can learn from books though, so a second leg to learning for me is visiting workshops by different artists. One very interesting aspect that pretty much all the workshops by experienced miniature painters have in common: Referencing the past - or more specifically: Referencing past artworks, be it painting of the old masters, impressionists, modern fantasy artwork  and even photography.

And this is where I met Alfonso "Banshee" Giraldes for the first time: During a color theory workshop in a cozy basement in the middle of Germany. This little Spanish guy brought so much input to us, that a considerable part of students in the class went home with a headache after the first day. Apart from the deep joy he derived from pronouncing my name "hansrrrrrainerrrrr" I found his very intensive work with references inside and outside the miniature world the most memorable (Oh, the color theory was also great, mind boggling even :D).

He was like a professor, citing his old masters and opening a window into a world that rather new arrivals to miniature painting could not hope to find by themselves, dropping names left and right and digging up pictures from the depths of the Internet of artists and works long past  - well, whats considered long in a young hobby like ours, a few years, maybe a decade or two.

Even then, he intended to write a book and I have been waiting ever since for it to finally materialize. So when the announcement came I ordered it as soon as I heard. So, with the introduction out of the way, lets go in medias res:

With more than 300 Pages and more than 800 pictures, weighing in at close to 4 pounds or two kilo gram, the book is a whopper, period.


With regard to its content, it goes a different way than all the other books by miniature painters I have read. The book is not so much a book about how to paint and much more about the journey of becoming a painter.

The book is subdivided into 7 chapters, with the 6th chapter, a comprehensive and detailed gallery with descriptions and analyses of Alfonso's work, taking up about half of the book.

It starts with a chapter about his biography and career, something some readers might construe as self-glorifying, but I rather got the impression, that it was important for Alfonso to give thanks and credit to all the supporters along his way. It was an interesting read for me though, giving some  insights on the career-paths and options in the miniature world.




The second chapter was were it got real interesting for me - on a bit more than 40 pages Alfonso grants many insight into his processes, how he tackles projects in sculpting and painting. Starting with artists that inspired and influenced him over the years, going over basic considerations and into the design process, painting as well as sculpting up the final steps of packaging and product presentation. Aside from the gallery the chapter I will go back to every now again when working my own projects.



The third chapter deals with his experiences abroad, a nice little chapter, giving some kudos to friends and students, probably best perceived as an extension of his biography.

The fourth chapter goes even deeper into his head, and if one wants to be critical, it could be considered a little bit as navel-gazing. I personally enjoyed this particularly as I can resonate with many of his personal experiences and developments. For any reader interested in the human behind the brand, I think this is an interesting and valuable read. For readers more interested in the hard facts and ways to improve themselves, probably not so much.


The fifth, aptly named "#fucksmoothness" is somewhat of a personal reckoning with the painting world, expectations, hopes and dreams of where our hobby and his passion may go in the future. Again, it contains a lot of interesting thoughts and concepts. And again, its personal. That's why I liked it.

The sixth and most voluminous chapter is something I personally consider the centerpiece of this book.



It begins with pretty detailed analyses and descriptions of seven projects, including insights into the design process, color analysis, and detailed descriptions, among them dioramas as well as busts and single figures. Its then followed by more then a hundred pages of high quality fotos of many sculpts, paintjobs and design and art sketches.



Finally, the book is rounded out in chapter seven with texts by many of Alfonsos contemporaries, painters and sculpters and their collaborations.



In conclusion, the book is different then other books on painting miniatures for obvious reasons. Its a book by Banshee, and lets be open: Its a lot about Banshee. Alfonso is an honest guy and he never hesitates to give credit, where credit is due. But that doesn't stop with himself. This can at times seems self-aggrandizing, even arrogant and most definitely its something thats considered impolite to brink of rude by most western standards.

To be honest, while at times a bit tedious, it is also authentic and real. This is not a book for you if you are interested in learning about blending, color theory and awesome NMM. If you are however interested in the art beyond the artisanry, the artist and his life beyond the individual works, this is the book for you - and so far the only one I know of in the miniature world. Its a new and fresh way to tackle this, at least within our own small world and its something I'd like to see more from by other artists.

Technique and effects are evolving ever more rapidly, we paint on the shoulders of giants. This has opened the doors for many aspiring painters to go beyond technique, tackle expression and content and take the step from artisanship to artistry. This book is a good tool to learn about some of those giants and their contributions.

If you want to get yours, check back with Scale75 

Yours,
Hansrainer

Review: Private Coaching with Christoph

by Roman aka jar

Good Morning Jungle,
time to get back to some reviews again.

Christoph visited me for a two day private coaching earlier this year. I know Christoph since several years as a long time student and I do call him a friend. So I was happy that he approached me with a really interesting topic for his two day coaching:

Concepts!

A concept is something like a sketch of an idea. Just like in traditional art forms.
In terms of miniature projects it helps to understand, plan and execute an idea of a project and we all know: Sometimes you just have too many concepts and ideas floating around your head without a real focus.

Christoph's goal with this hands on training was to bring tons of projects and talk with me through their concepts to define them better and even start some of them.


Me & Christoph

Welcome to the MV Studio:



In the first moment I was overwhelmed by the projects Christoph carried up to the MV studio. Mostly basing concepts, but quite the number.


We talked our way into the topic and made a plan on how and when to tackle which concept due its complexity and varity. We decided to go through the easier/faster ones on the first day.

Here is an example on how we tackled a concept:
Christoph really wanted to create something with these old GW Space Marines. A throne room with many aspects, but he was quitee unsure on its size and base look.

So we talked about simpler ideas:



And via the knowledge Christoph already recieved by being a student in my basing class once we came up with this - optimized his idea:


This is how concepting works. We did many more ... for examply on these old Ilyad Games Wardancers:




Next was a little Panda on his training ground:


We did not finish the concept, but pushed it forward to make it visible ...


Some concepts found different solutions in our talks and brainstorms and we needed to sketch ideas:





On some we worked on to bring them to a point ...



... to catch the idea:




On the second day we tackled two big ideas and talked them through. First there is always the inspiration, then comes the idea, then comes forming this idea into several versions and then it is about to decide which road to take. Concept-wise and material-wise ...


As Christoph is a big Ilyad Games fan and also loves the comics of the "Chronicles of the Black Moon" these two big projects were heavily inspried by the comics.








Working on so many concepts is not doable without taking proper notes ... you can not imagine how many questions arise if two brains get together to optimize a vision/idea. A lot of deep talks about "whys", "feelings", basing harmony and material that could be used ...




Size and scale-fit matters ...


Every angle counts ...

I can say from my part my brain was melted after these two days :D


We were able to concept our way
 through several of Christoph's ideas and he is able to move on at home now. It is always helpful to have a good concept and plan before execution. When the plan and concept works the work itself is smooth.

Of course it can still vary and change on its way, but the big frame of the concept is the important part. It gives you guidelines and you usually do not feel lost anytime.


Christoph's concepts after the two days ...

Thank you

Christoph for joining up for a private coaching with such an interesting topic.
Thank you for the good chats we had, thank you for your support in my work and passion and your trust in my teachings since so many years.


Always a pleasure!
Keep on happy painting!
Roman

____________________________________________________________________________

Available spots for private coachings in 2019
are already rare. A small number of possible dates do exist. If you are interested in getting your hands on coaching with me going, just write me an email to: jarhead---at---massivevoodoo---dot---com

You can find more information
about upcoming workshops via this banner

Musica

by Roman aka jar

Tutorial: Pimp my TriTube Pro

by Hansrainer


Hi all,

Hansrainer here :)

As promised before,
here is the tutorial on how to pimp your old tri-tube painting lamp:

This is the logical conclusion of my quest for a good painting lamp, started in my last article:
http://massivevoodoo.blogspot.com/2019/05/article-what-to-look-for-in-painting.html

The Tri-Tube Pro is a staple tool of miniature painters

I know, many of you use a TriTube-Pro lamp for painting, as this has been the “gold-standard” in paint lighting for many years. After a while of usage, eventually the tubes start burning out and the light output diminishes.

Replacing the daylight-tubes cost around 45 € every time I did it, and again, as it is the way with fluorescent tubes, they will diminish in performance as well after roughly 6 months of use (may be a bit less or more, but in general, that’s the trend).

A few years back, a successor-model has been introduced, using LEDs. This one is quite a bit brighter, but also more expensive, and more important to me, the light quality isn’t the same.
While the regular Tri-Tube clocks in at around 85€ nowadays, the LED-Version sets you back roughly 140€. On paper, both are roughly equally bright (around 1200 lumen at 40 cm) and the LED version uses a bit less power and stays cooler.

With regard to light quality, both have 6400k color temperature and a CRI of around 80 (LED) and 85 (Tubes).

Last year, shortly before christmas, I realized that my Tri-Tube was fading significantly and I was facing the option to either replace the tubes again or the whole lamp. I was leaning towards the LED version, but due to some research on color representation I did earlier last year, I was also interested in a full-spectrum light alternative.
After some price-checking I realised that the likely best option, a CRI 98+ full spectrum daylight LED workplace lamp would cost about 600€ - definitely not within my price range.

Looking for affordable alternatives...


Inspired by a somewhat complex but efficient modification Raffa did to his old tritube: wiring an actual LED-Panel to it, I was pondering modding my existing lamp as a third option. After a friend pointed me towards permanent light sources for video-bloggers, I discovered an interesting candidate on amazon:

https://www.amazon.de/Professional-Videoleuchte-Farbtemperatur-Metallgeh%C3%A4use-Fotografie/dp/B07FYLF2M2/ref=cm_cr_arp_d_product_top?ie=UTF8

This baby has a whooping 600 daylight LEDs with 5600K and a CRI of 95+, is mostly for lighting videos, can be run on rechargeable batteries or wired and has about 3 times more light output than the old head.

I ordered it and tried affixing it to the boom of the old tritube, in order to have the same flexibility. In the end, I was more than happy with the outcome, the lamp is really great, illuminates a larger area evenly with some light volume to spare. Due to the higher output, you can have the lamp head higher above the painting surface, further softening the light.

Of course I also compared the output to the LED-TriTube while I could still send it back and I can say it absolutely exceeded all expectations. The output (using the included diffusor) at 50% is already slightly higher than the competition and there is still a lot more to be had:




If you compare the white areas of the desk, you can see the difference. When actually painting, the difference is really stunning. So much of what we can or cannot see during painting depends on the quality and quantity of lighting.

So, if you want to use this mod yourself...
the parts you need for this mod are:

  • 1 x Pixel K80 LED panel (be careful to avoid the Bi-Color K90!) (ca. 120 € on Amazon)
  • 1 x Heavy duty lamp boom (salvaged from my tri-tube. The cheapest Lamp I found with the same boom was about 42€ at Amazon, if you want to build this from scratch).
  • 1 x Metal Screw (8.0 x 50 mm) (less than 1 €)
  • 1 x hexagonal connection nut. (less than 1 €)
  • Some cable ties (few cents)
Tools:
  • small phillips screwdriver (size 1)
  • Allen-Wrench (Size 5)
  • wire cutter

First of all, I prepared my old TriTube by removing the original lamp head and cable:

UNPLUG YOUR TRITUBE PRO from the wall socket! Seriously, this should be natural, but DO IT!

Turn it on and off to validate that it is not powered anymore and that there is no residual charge in the system. If it still is, stop reading this tutorial and stop modding your lamp!

Assuming it is not working now and it is actually unplugged, you may continue!

Also, I recommend removing the whole boom with the head from the stand and work on it while its flat on the table.

Unscrew the bottom cover by removing the 10 screws visible from below:


Remove the bottom cover and the silver reflektor grid, the tubes become accessible:




Remove the tubes (I didnt, I was lazy but for safety-reasons, you should!)



Unscrew the tube plate.

Carefully lift off the tube plate. I forgot to take a picture here, but essentially, this is where the electronics and wiring becomes visible.

Last chance to change your mind, since in the next step, destruction ensues!

Cut the wires as close to the inleading power cable as possible.




Now you can pull the power cord out of the lamp head and also out of the boom. If you want to keep the lamp head, you know, just in case… I would reassemble it now and screw it shut. Also I would remove the power cord completely now.

Completely unscrew and remove the white wing-nut that is stabilising the lamp head.



Remove the screw that was held in place by the wingnut. (Just push it out carefully, its just stuck in there).


Now you can (with a little force) pull out the lamp head holder.

The holder consists of two parts that grip a bolt affixed to the lamp head. You can now get rid of the lamp head but keep the two halves of the grip. 



Put the grip back in the original position, put the screw back in and affix it with the wingnut. Of course without the lamp-head. 




Now you need to be a bit careful when inserting the 8 mm x 50 mm screw. Since the screw holding the wing-nut protrudes a little into the bolt-tunnel, you need to actually screw it in. Make sure its flush with the end of the “grip”.



Screw the hexagonal connection nut on the big screw.




You can prepare the LED-Panel by removing the barn doors (I did, they are of no use to me and the actually restrict the movement of the panel within its own U-frame. )

Now, shove the panels holding opening over the hexagonal nut, screw tight. For additional grip, you can add a piece of rubber between the screw and the nut, metal on metal connections like this can be somewhat slipping without it.






Plug in the power pack and test the panel. If you like it, attach the wiring to the boom with the cable ties:



Done.

TLDR:

Tube lamps tend to fade over time. Many LED-Lamps are suboptimal for painting due to poor light quality. Replacing the existing lamp-head of my Tri-Tube with a high quality, fotographers LED Panel was cheaper than buying the LED version of the Tri-Tube, has more than 3 times the output and significantly higher color reproduction quality.

PS:
In case you don’t own a Tri-Tube yet but like the idea, the cheapest lamp with the same heavy duty boom I found was at around 42€, so together with the panel, a complete new build would be about 160€, not cheap but doable.


Yours,
Hansrainer