Daniele interviews Patrick Masson

by Daniele "Found" Trovato

Interviews of the Sculptors Legend #6

Daniele Found interviews

Patrick Masson

Our sites:

Found Miniatures (Daniele Trovato)
Artik Toys (Patrick Masson)



I'm super happy to make this interview.
Firstly because Patrick is a super talented artist and man, but especially because his experience is very useful for all artists and sculptors.

We can learn a lot from him, from his thouths, his words, and also some very interesting and unique technical answers

A very unique interview with a very and unique person and artist.

Enjoy :-)

Daniele



Good times with (from left) Claudio Casini, Patrick Masson, Me, Stephane Camosseto, Valentin Zak


ps. sorry for the echo effect voice of Patrick, 

some technical problems while I'm recording it






The interview

DANIELE
PATRICK




I started this interview series to help the community, because compared to traditional sculpture, miniatures sculpture is a small niche, and you don't always find the information to do everything.
When I try to explain it to people it's hard to explain what your job is.
How do you explain it to people "what is your job"?

I start by saying that I am a sculptor and then I simply explain that I sculpt "small sculptures" (laughs)

Last year in Monte San Savino, I discovered that you've 3 children. Right?

Yes exactly.

Ok it's an embarrassing time. How old are you?? (laughs)
You are 25 right?

(Laughs) 25 would be fine
I am 44 years old now.

ok, tell us what is your secret?Sculpting?

(laughs) I don't know!
I think it's something in my family, in genetics.

A genetic thing?

Yes, my mother, my father, are the same.

Ok let's start. What did you study before becoming a sculptor?

I studied Mechanical Engineering.

Like Roman (Van Den Bogaert see interview here) who left the university after his university career.Many artists have done the same thing.

I worked 10 years as a mechanical engineer

When did you think, "I want my job to be sculpting something"?


Well, I started playing with polymer clay when I was 15. And I had fun, and I started making gifts for my family and friends.

How many years ago?

Well about 29 years ago. While I was in college, I played with some modeling clay. The play doh.

But was it a hobby?

Yes sureBut when I discovered the polymer clay it was much easier because you can work it, and then you put it in the oven.
Yes, while I was studying, I sculpted as a hobby, but when I started working I didn't have much time to sculpt.

 What year did you graduate?

I believe in 1998

And did you start sculpting after college?

No, I started working as an engineer, nothing else in Paris.
I've done some small commissions for a small company

How did you manage to get commissions, since you didn't sculpt during college?

I was in Paris at that time and went to a big gaming exhibition and convention and other stuff, (Fenryll) And I brought some sculptures that I had made from pictures or other things that I liked. And they asked me if I could sculpt something for them and then I sculpted the first 32mm miniature
I think it was bad, but it was enough at that time. Then I made 3 little dragons.

So you were an engineer by day and a sculptor by afternoon?

No, in the night I was a sculptor :-)
Yes, but I only made 3 pieces in a year.

But it wasn't your job at the time.
But it wasn't an action you were doing for the money, right? It was passion

No, I did it because I liked it
Then I moved to Belgium, again as an engineer. And I continued in my free time to sculpt things from pictures and photos that I liked.Then for personal reasons, I quit my job, for other reasons.
It was a bit of a weird time in my life.

Was there any problem with your job as an engineer?

No, it was the distance. I drove 4 hours every day to work. 2 on the way out and 2 on the way back. I was completely crazy.


Oh, it wasn't just a good life

Yes exactly! So I started looking for work as an engineer and also as a sculptor, because those were the two things I knew how to do.Unfortunately, I was not yet ready as a sculptor and went back to being an engineer.

And then you had a family!

Yes, indeed!

It was the safest way.

Sure, it was.

I went back to being an engineer and I did it for another 8 years.


At that time I stopped sculpting

Didn't you miss sculpting?

Yes, but I was very busy with my work so I didn't think about it.
I had other priorities at the time.
After a few years the work as an engineer did not go very well, and a lot of things went wrong.I was very frustrated, and going to work became a nightmare.§
I marked each day on the calendar to go to work.
And it was around that time that I resumed sculpting something.
I was not very aware. I wanted to sculpt for fun.
And that's how I discovered other artists doing what I did, going to competitions and shows.
Then I went to my first sculpture competition and brought my sculpture (show it in the video).
This sculpture I made for the competition, to try.
Actually it wasn't the first, the first was the rabbit (show the sculpture in the video), very different and in cartoon style.

When did you decide to permanently quit your job as an engineer?

2011 but first I started working as a "seriously" sculptor. After the competition, I had a big impact on the community and so I started to make myself known. And I got a lot of important feedback.

Then I started taking commissions while I was an engineer and tried to find time to be an engineer and a sculptor.

But at some point I was tight, I couldn't do both things correctly

But at some point I was tight, I couldn't do both. I had to deviate. 
"Fortunately" the company wanted to reduce staff and so I took advantage of that.


Are you sorry for the decision?

No, it was good for me and my family

Do you think it is difficult to work as a sculptor today?

It's a tough question. Everyone told me I was crazy when I made that decision. Everyone went against me.
then I took my first commission for Cool Mini or Not (they had another name at the time) and I work with them as well.
I've always worked with them.

You got on the ship at the correct time.

Yes, it seems so.


Even today you work a lot for them (CMON)

Yes sure.

Have you ever thought of stopping taking commissions and dedicating yourself only to your brand?

No. Maybe because I don't think I'm very good as a concept designer and ideas. I sculpt other people's things, but I'm not a character designer. Plus the pieces I sell don't sell much. And I didn't get much money out of that.

You feel safer working with commissions.

Yes, I feel safer. It's a question of money.
It is logical, I look for the best solution for money and to earn.

How many pieces have you sculpted?

I think about 200.

Are you totally self-taught?

Yes, totally.

Have you never studied art?

No. I have done several courses and workshops with Philippe Faraut.

I love him he is a great teacher. Any advice from him?

The advice is to use the same modeling clay to make something, then destroy, and do it all over again.

why?



Because if you sculpt a face 30 times, the thirtieth is always the best. The more you do it, the better you get.
Practice makes perfect.

But if you spend 1 hour doing something and then destroy it, it looks like you have lost 1 hour.

The more you practice, the better you become.

Do you have a daily routine to work?
Is there anything you do every day?

Not really, because I have a lot of commissions and it is difficult to make a routine.

Do you always work on one project or do you work on different projects at the same time?

I normally work each sculpture 1 to 1.
The only pieces I do in parallel are my own sculptures. I never mix commissions with personal work.



How long does it usually take to complete a sculpture?

Difficult to answer, it depends on the complexity of the piece. Time for sculpting a piece is more 20-30 hours for a 35mm scale.  54mm normally more.

Do you count the working hours for each sculpture?

Yes
Because it's a job and I have to be pragmatic. So I have to count how much time I need to do a job.
It's a good thing if you work with this.
At the time, counting hours was a way to be efficient and compare my work with that of an engineer.

Yes, I got it, When you have a concept or a drawing, you analyze it and imagine how many hours of work you could need to sculpt it.
What is your hourly rate?

It is around € 35-45. 14-15 was the rate I tried to reach when I started.

Most are between € 15-20

Yes, normally yes.

How many hours do you work a day?

Usually 5-6 hours of "actual" sculpture. But I spend 10 hours at my desk working on everything else, promotions, marketing, customers, etc ...

Do you prefer to work in the morning or in the afternoon?

Afternoon. I'm much more awake in the afternoon.

I would like to change and work in the morning but I'm trying.

Do you have a hobby outside of work?

Not particularly. I like to play sports when I can.
Sculpture is not a hobby. It's a job, and this is why it makes it difficult for me to work on personal projects.

Question: Do you happen to wake up in the morning and say to yourself "I don't want to sculpt today"

Yes sure! But it's the job and I have to meet deadlines. This is how it works.
Sometimes you are in a bad mood, but it's your job, it's not a game. You understand that I don't want to.

Tell me 3 sculptors you admire.

Yeah, the first is Bernini. When I saw some pieces in Rome I felt like crying. He was from another world. Incredible shapes.
The second is Remy Tremblay, he is a great sculptor. One of the best. The third, I would like to say Jacques Alexandre Gillois (Jag).

I have nothing to say about JAG. Is the best.
Whenever I ask someone who is the best miniature sculptor in the world, everyone replies Jag, I don't understand why.

Because it's the best (laughs).

Each piece of Jag seems to be sculpted in 3D.

Everything in his pieces has a motive; nothing is put by chance.
He is the only one who asks you "how did he do it?".

He uses the same material, which is FIMO + MixQuick, if I remember correctly.

Yes exactly.

Do you only use FIMO?

Yes, only. Sometimes the Magic Sculpt.

I saw you did something in 3D. Are you planning to completely move your work to 3d?

No

Do you prefer to use your hands?

Maybe for work it would be better to change, but I feel better using my hands.

Do you think all companies will move to 3d or will there always be room for traditional sculpture?

Difficult to answer. I wonder too.

The problem is that many sculptors started working with Zbrush without ever touching traditional sculpture.


Yes exactly.

It's weird because it's like you learn to draw with photoshop but you've never used a pencil. It's weird.
When I see one of your pieces, I immediately notice that you have a sense of "matter" in your head. Your experience.
You only change the medium, but you remain a sculptor.
Many look like digital artists, but they are not sculptors.

Exactly. It is sure that if you are a good traditional sculptor you will also be digital, not the other way around.
It is not a quick process. It can be done, but it's not fast.

I prefer the traditional because I feel safer.



In 3D you have "UNDO". and you can go back whenever you want.

Exact! In traditional there is not. You have to destroy and redo.
I honestly don't want to do miniatures in digital

Do you have any advice for those who want to start?

Practice practical practice. Is the most important thing. The only thing you can do is practice. The more you practice the more you learn, there is no secret formula.



Thank you very much to Patrick to his time. So fun with him. 
Daniele

 Link and resources:



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MV Challenge 2020 - The final round!

by Roman aka jar

 Hey everyone!

You might have seen that we are now in the final round of judging the MV Challenge 2020.

Last Friday the MV Team meet up for the final judging via Skype and we did find the winners. We will show them to you in the next couple of days, but before we would like to celebrate all entries again and espcially the ones who made the final cut - The following entries made the second cut and all of them do deserve a medal. It was a hard task to find the ones who will recieve them:













Make sure to stay tuned as the winners will be revealed at the end of this week!

MV Challenge 2020 Post: Second Cut
MV Challenge 2020 Post: First Cut, Fan Award, Random Prize Pool

Read you soon!

_______________________________________________________________________________
You want to support Massive Voodoo? 
If you like to support or say thanks the monkeys of Massive Voodoo in what they do, please feel invited to drop a jungle donation in their direction via paypal or check their miniatures they got on sale here.
_______________________________________________________________________________

 

Welcome 2021!

by Roman aka jar

 Aloa Jungle!

Welcome to 2021! A fresh new year!
We hope you arrived safe and sound in the new year and we thank you for your patience on us.


The jungle has been quiet for some days now.
Several reasons: The silence and calm of Christmas, the switch into the new year, a pandemic that keeps its grip thight, I (Roman) was moving flats during this lockdown with not even a handful of friends due the lockdown rules and to be honest I am just starting to look out of my rabbit hole today. I am exhausted and settle in and arrive at the flat slowly.

We hope you are all healthy and take good care of you, your loved ones and on everybody else during this pandemic. Of course we all wished for that we could have left the Covid-19 in 2020 and were all surprised that it is still there, even with more aggressive mutations and so on. We all hoped for being back at normal in our lifes with this fresh start in 2021, but it is what it is, right? 

I will return back to normal email work and all soon, but also got the next months covered with building up a new studio place at home whilst the old studio remains until this is done to be able to coach my students. And yes I am already exhausted :D

WORKSHOPS, PRIVATE COACHING, EVENTS
Again this year it seems all plans rely on the pandemic and its restrictions. Right now I got several private coachings lined up. No large group workshops are planned at all as I still got to announce those which were postponed last year. Without further relief from pandemic restrictions it does not make sense to speak nor plan them at the moment.


MV CHALLENGE 2020
I will soon play the jungle drums to call all the MV-Team together for finally judging the final winners of the challenge. Thank you all for your patience on this.

We will keep you informed!

Keep on happy painting!
Roman

_______________________________________________________________________________
You want to support Massive Voodoo? 
If you like to support or say thanks the monkeys of Massive Voodoo in what they do, please feel invited to drop a jungle donation in their direction via paypal or check their miniatures they got on sale here.
_______________________________________________________________________________

Review: Master Scale Modelling, by José Brito

by David

Disclaimer: I received the book as a free review copy by the publisher. This will not predetermine my review, which will be a fair summary and assessment of the book's strengths and weaknesses as I perceive them.
 

Hey all,

this is David, back again with another review of a recent book.

This time, I'll dive into Master Scale Modelling, published by Acrílicos Vallejo. The book is written by José Brito who is one of the best-known modellers out there, and an extremely productive author of excellent how-to-guides and tutorials. I am sure that you have seen some of those tutorials, be it in print, pdf or video format somewhere on the web, where the artist is wearing those distinctive blue gloves. That's José.

 

This book is a collection of articles by José - some already published as pdfs, some updated versions of published works, and some original pieces produced specifically for this volume - covering almost the whole spectrum of modelling. The book is a 552-page mammoth, weighing in with 2.3 kilograms, which takes the reader from the most basic topics such as the core tools for modelling to advanced issues such as diorama-planning, ultra-detailing, or weathering. Next to scale-modelling of planes, vehicles and ships, the book also covers miniatures and all-things-diorama.
 
 
The book is organized in two main sections. The first, titled "The World of Scale Modelling" is an introduction into the basic considerations and materials necessary for building, painting and weathering models, figures and dioramas. In these 70 pages, José talks in depth about the basic implements and necessities of our hobby, including the relevant tools, types of glues and paints, as well as the different materials models are made of and the stuff we can use to build dioramans and improve/detail existing model-kits. He also briefly touches upon some general ideas on planning a model project and how a bit of research can greatly improve the modelling experience. All of this is mainly written from the perspective of scale modelers and diorama-builders, but will also be perfectly applicable to the needs of the display or tabletop-army miniature painter!

 
 
 
The second part comprises the "meat" of the book, in which José presents on over 400 pages almost 50 step-by-step tutorials on a diverse range of topics, touching on every aspect of scale modeling, diorama building and miniature painting. Many of the tutorials focus on and are titled by a specific aspect of the modeling endeavor, including the process of (super-)detailing a model kit, working with different materials such as balsa and isolation foam, model water, or decals, or implementing special effects and working with metallic paints. Other tutorials are more focused on a specific model or "theme" or scene, such e.g., capturing the design and "mood" of World War I trenches, how to build a Sherman tank, or replicating the 1944 Allied Normandy landing. All of these individual tutorials are self-contained, spanning between a few to over 30 pages, and take the reader through the full range of steps - from presenting the material and products to the final result.
 
 

 
A gallery of some of José's best known works, expertly photographed and nicely arranged, rounds up the volume, giving an excellent overall perspective on the finished models/dioramas and providing a nice capstone for the many how-to guides in the book.
 
 
 
The book is printed in full-color, on thick, sturdy paper. It is shock-full of nicely laid-out pictures that show the indivual steps in a clear and easy-to-follow way. These step-by-step pictures are the undisputed stars of the book, as they show in detail what José is doing. Every picture is annotated with a short descriptive text - each relatively brief, but still instructive. The texts include explanations of the techniques and materials as well as codes of the Vallejo products used in the individual steps. The range of topics covered leaves nothing to wish for, and every modeller is sure to find something of interest and relevance in those pages. This includes small tips and tricks, such as submerging sandpaper in water when sanding resin parts to catch the hazardous dust, but also insights into the complete process how José approaches the planning, composition and actual building of his projects. Whether it's super-detailing plastic kits with photo-etched parts, the building of complex, multi-storey buildings from scratch, or replicating earth, sand or water effects, José covers it all.
 
 
 
In terms of substance, then, I really found nothing missing. The book covers pretty much everything a modeler and/or diorama-builder needs to know to build models and present them in dioramas. It is a bit brief on the planning and design aspects of diorama-building, but covers these issues as well across a few parts of the book. Of course, some of what is presented in the volume has been available elsewhere already, but I am sure some modellers will find it useful and worthwhile to have all of these tutorials collected in a single, high-quality print version. The main issue likely to come up with this book is that the specific structure makes it somewhat hard for readers to find a specific technique or piece of advice in the vast amount of information and the many pictures and descriptions in the volume. The presentation - mostly structured along projects instead of specific techniques or topics - makes it less useful as a reference work for those looking for a specific piece of information. This can be solved by going through the whole volume once with a pen and some post-it notes, marking pages where specific topics/techniques of interest are presented. Nonetheless, an index would have been very welcome! The book's project-focused structure also leads to some degree of redundancy, as similar topics and steps are presented multiple times across the chapters. Of course, being published by Vallejo, the book features mainly those company's products (but not exclusively). But there's nothing that prevents modellers from using the exact same principles, techniques and tips José describes in this volume with other manufacturers' acrylic products.


In sum, I think that this might be the go-to-book for modellers looking for a one-size-fits-all manual. As such, I would say that especially beginners will profit from the book, as this volume covers much of the whole range of modelling-related topics, from very basic issues to many advanced tips and techniques. As such, novice modelers can profit from the book's content over a long period of their growth up to advanced level without much of a need of looking elsewhere. More advanced modellers and those looking for advice on specific issues might be better served with more specialized, and slimmer, books that take a less comprehensive approach.

The book should be available through all retailers selling Vallejo products with a listed price of around 50 Euros.
 
Let me know if you have questions or comments. All the best,

David

MV Challenge 2020: Second Cut!

by Roman aka jar

Aloa everyone!



Thank you all for your patience on the second cut votes.
You can not believe the hard task you put on us judges in doing judging work on this great gallery. It is really though work, but we pushed forward.

Second cut entries are now live in the gallery:
https://photos.app.goo.gl/E7sBViNBuSmKcUpQ7

This is how we worked, second cut:
We discussed our judging criteria and started to give points to the strongest entries. Every judge had one point on each entry. Every entry with more than 5 out of 8 votes continues (We are 8 Judges). Now all of these entries who made first cut were strong , but now the idea and exection, the atmosphere, the storytelling come in play. Not only technical aspects.

10 entries made second cut and are running for one of the three medals!

We will have these results ready for you in the new year as we will meet up for an online meeting to discuss everything and also Roman is moving flats as we speak, so things are quite busy!

_________________________________________________________________________

If you are one of the winners of the Random Prize Pool and did not yet contact Roman with your postal adress, please do so (Postcards will be sent in the new year as they were already moved to the new flat):

3. Random Prize Pool Winners:

#01
3x Sets of Roman Lappat Miniature Art Postcards A
- will be shipped after Roman's move

Rayiskum (adress recieved)
Zoe Birrel (adress recieved)
Alex York


#02
3x Sets of Roman Lappat Miniature Postcards B

- will be shipped after Roman's move
Charlene Jägli
Helge Wilhelm Dahl (adress recieved)
Jason Carter (adress recieved)

#03
Limited Model From Michael Kontraros Collectibles
Alexander Triebeneck - confirmed, shipped

#04
The League "Water"
Josef Skladanka  - confirmed, shipped

#05
Bograth the Hunter, Journeyman Miniatures
Lea Kraus - confirmed, shipped

#06
Mr Lee's Surprise
Nathanel Shaw - - confirmed, shipped

#07
Nordly's Miniatures, one figure of choice
Tanja Zent - - confirmed, shipped

#08
The Last Ronin
Andrea Merlini - confirmed, shipped

#09
Kensho Miniatures; Skylar bust
Kathy Millat

#10
Abyssoul Faenir
Lea Salomon

#11
Rackham Dwarfs
Michael Reckhaus - confirmed, shipped

#12
Boy on Waterbuffalo, Miniwarpaint
Philip Leadbitter - confirmed, shipped

#13
Diorama and Dragon bust, Orzol Studio
Wilhelm Tell - confirmed, shipped

#14
Diorama and Dragon bust, Orzol Studio
Tiago Thedim Dias - confirmed, shipped

#15
Duchess from Miniac
Serena Caruso - confirmed, shipped

#16
Duchess from Miniac
Mikael Borg - confirmed, shipped

#17
Encyclopedia of figures" #02
Adam Davis - confirmed, shipped

#18
Inquisitor Eisenhorn, Games Workshop
David Anglade - confirmed, shipped

#19
1/6 Manga Kit
David Garcia - confirmed, shipped


If you find yourself as a winner of these, please contact Roman via
jarhead(at)massivevoodoo(dot)com
and sent your actual postal adress.

We will ship all prizes in the new year.

 

If you want to support us with coffee, tea, tissues for tears, chocolate or boxing gloves please know that all donations to the jungle will not change our judging decisions.

_______________________________________________________________________________
You want to support Massive Voodoo? 
If you like to support or say thanks the monkeys of Massive Voodoo in what they do, please feel invited to drop a jungle donation in their direction via paypal or check their miniatures they got on sale here.
_______________________________________________________________________________

 


MV Challenge 2020: First Cut, Fan Award, Most Entries Award, Random Prize Pool Winners

by Roman aka jar

 Hello everyone!

You can bet that judging all your great entries of the MV Challenge 2020 is some though work for all of us eight judges. The full MV-Team, Josua, Roman, Phil, Sebastian, Hansrainer, David, Daniele and Johannes judged the first cut nonetheless and we all know that the first cut is the deepest.



Well, no it is not the deepest. The first cut.
This is how we worked:

We discussed our judging criteria and started to figure out some of the strongest entries. Strong in this case means: The idea is beautiful, the exection and creativity is on a high level and the photos of these entries allow us to see everything properly. From these entries we judged downwards, means finding the ones who make the first cut and finding those who do not.

All entries who made the first cut will be moved upwards in the already existing gallery and a new banner marks them. If you did not make the first cut, please do not be angry or sad. Like said before you all are winners who entered and made this gallery such a beautiful place to look at.

LINK to the updated gallery:
https://photos.app.goo.gl/E7sBViNBuSmKcUpQ7


Now follows judging for the second cut, means we will pick all entries from these who see a possibility of winning one of the three medals. 

 

Following

  1. Fan Award
  2. Most Entries Award
  3. Random Prize Pool Winners

If you find yourself as a winner of these, please contact Roman via
jarhead(at)massivevoodoo(dot)com
and sent your actual postal adress.

We will ship all prizes in the new year.

_________________________________________________________________________

1. FAN AWARD:

Thank you all for voting for the Fan Award via the gallery commentary function.

We got a winner with 45 votes -
Winner of the FAN AWARD is:
Petar Knezovic



If you find yourself as a winner of these, please contact Roman via
jarhead(at)massivevoodoo(dot)com
and sent your actual postal adress.

We will ship all prizes in the new year.


Close with 30 votes was this entry:


And also close was this one with 27 votes:


Others were closing in too, but the Fan Award is decided.
Congratulations, Petar!

_________________________________________________________________________

2. MOST ENTRIES SPECIAL PRIZE:

The winner for this special prize is: Christoph Klingshirn
with 23 entries all over! Crazy! Congratulations!

If you find yourself as a winner of these, please contact Roman via
jarhead(at)massivevoodoo(dot)com
and sent your actual postal adress.

We will ship all prizes in the new year.


Followed by Kyle Maitland with 13 entries and Petra Lehrmann with 10 entries.

_________________________________________________________________________

3. Random Prize Pool Winners:

#01
3x Sets of Roman Lappat Miniature Art Postcards A
Rayiskum
Zoe Birrel
Alex York


#02
3x Sets of Roman Lappat Miniature Postcards B
Charlene Jägli
Helge Wilhelm Dahl
Jason Carter

#03
Limited Model From Michael Kontraros Collectibles
Alexander Triebeneck - confirmed, shipped

#04
The League "Water"
Josef Skladanka

#05
Bograth the Hunter, Journeyman Miniatures
Lea Kraus - confirmed, shipped

#06
Mr Lee's Surprise
Nathanel Shaw - forwarded to Mr Lee's Minis

#07
Nordly's Miniatures, one figure of choice
Tanja Zent - forwarded to Nordly's Miniatures

#08
The Last Ronin
Andrea Merlini - confirmed, shipped

#09
Kensho Miniatures; Skylar bust
Kathy Millat

#10
Abyssoul Faenir
Lea Salomon

#11
Rackham Dwarfs
Michael Reckhaus

#12
Boy on Waterbuffalo, Miniwarpaint
Philip Leadbitter - confirmed, shipped

#13
Diorama and Dragon bust, Orzol Studio
Wilhelm Tell - confirmed, shipped

#14
Diorama and Dragon bust, Orzol Studio
Tiago Thedim Dias - confirmed, shipped

#15
Duchess from Miniac
Serena Caruso - confirmed, shipped

#16
Duchess from Miniac
Mikael Borg - confirmed, shipped

#17
Encyclopedia of figures" #02
Adam Davis

#18
Inquisitor Eisenhorn, Games Workshop
David Anglade - confirmed, shipped

#19
1/6 Manga Kit
David Garcia - confirmed, shipped


If you find yourself as a winner of these, please contact Roman via
jarhead(at)massivevoodoo(dot)com
and sent your actual postal adress.

We will ship all prizes in the new year.

 

If you want to support us with coffee, tea, tissues for tears, chocolate or boxing gloves please know that all donations to the jungle will not change our judging decisions.

_______________________________________________________________________________
You want to support Massive Voodoo? 
If you like to support or say thanks the monkeys of Massive Voodoo in what they do, please feel invited to drop a jungle donation in their direction via paypal or check their miniatures they got on sale here.
_______________________________________________________________________________

 

SBS Sculpting: The Genie of The Lamp

by Daniele "Found" Trovato




SBS: The Genie of The Lamp




Hello mates, 

I'm introducing here about my new project.

I always wanted to sculpt something in Aladdin's world related so I decided to sculpt a Genie with his little Aladdin, obviously in my personal interpretation.






The Idea


The first thing I usually do when start to sculpt something is thinking the form, the concept, the idea behind the sculpture.

At this stage the main important think is the speed. The more speed you create a sketch the more you can express your idea.
Our minds are fast, so we have to use this skill.






I sculpted this idea in exactly 2 minutes using a Medium Plasticine Chavant NSP.

The main idea was to sculpt a Genie riding a magic carpet while are flying and a little child on his back.
That's all.


The fast sketch with plasticine



The Genie


To sculpt the Genie, I sculted the body using the Super Sculpey Original and some soft aluminium wire to create the arms.







After this simple stage, I covered the body with some Beesputty+FIMO in a 50-50 percent.

Sometimes I use some ciano-glue to better stick to the previous Super Sculpey Original already baked.


First stage of sculpting the genie

Joking with expressions, and so on

Joking with facial expression and muscle structure.


Nothing is definitive in this stage, just attempts and failure. As always.






mmmm I don't like it, yet



Meanwhile I sculpted the back, without cover it with any shirt or something similar. If something about muscle structure and proportions isn't correct, cover with shirts doesn't solve the problem.

Firstly, you have to sculpt the body correctly, then you can cover the body.

I try try try try, until I obtain what I want


Sometimes I smooth the surface with White Spirit just to clarify all.

Smooth sometimes helps you to understand forms
For the hands, I sometimes use wire inside the fresh clay


Joking

Remember : you don't need to be perfect. Fight for persistence, not perfection


The Magic Carpet


To sculpt the magic carpet I assumed I needed of a hard support that allows me to sculpt the form properly.

To obtain that, I created temporary armature and then created the carpet with Magic Sculpt, baking paper, and baby talc.

Two balls of Magic Sculpt





Using a rolling tool, and some talc I created a thin layer, not too much thin.







This is the temporary support needed to maintain the form of the magic sculpt




once hardened 




This is not complete, obviously. I need to carve and sand, in order to obtain the form I need.


The little Aladdin


I created a simple armature with some copper wire, which allows me to cut easily in order to create the mold in a simpler way.


1) cross the wire

2) Define the lenght

My armature ready to receive some fresh clay :-)


 Limited Edition bust

The Genie of The Lamp

designed and sculpted 
67mm 

Super Sculpey Original
FIMO Classic + Beesputty + QuickMix

I'f you'd interested to this bust please subscribe here










THANK YOU ALL :-)

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